16Games is an abandoned project by Simogo that was submitted to the Nordic Game funding program.
Objective[]
To score the highest score without failing all minigames.
Gameplay[]
16Games requires the player to play a number of small minigames simultaneously using a two-buttoned control method. The player begins with a single minigame and once a score of 16 points is acheived, a new minigame is unlocked. Subsequent minigames will continue to unlock until all 16 minigames are unlocked.
If a player fails in a single minigame, that minigame is deactivated. A player loses 16Games when all minigames are deactivated.
The name 16 Games derives from the number of games that had to be played simultaneously, including:
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The following is the description included in the pitch document sent to the Nordic Game funding program:
"A lot of games have offered a range of minigames and some even choose to throw them at the player at a high pace, such as Wario Ware. 16 Games is unique in that it offers all its minigames at the same time, and takes the concept of multitasking to a new level. With a set of extremely simple minigames that are all played like old LCD games, everyone should be able to pick up and play 16 Games. With a presentation that mixes retro visuals with a punky soundtrack, we believe a unique atmosphere is communicated as well."
This game is no longer in development.